![]() ![]() The default value ( 0.001) will work fine for most cases. Note that this is most useful when working at a small scale or with vertices close to the mirror plane. This parameter controls the distance from the mirror plane within which vertices are deleted during the bisecting process. Your manual installation differs a bit from how the installation would normally be done (into site-packages), so Im afraid I cant really tell if you will run. ![]() Keep Boundaries - UVs are smoothed, boundaries are kept sharp.Īdditionally, the default has been changed to "Keep Boundaries" ( 3d3b6d94e6e), helping to avoid UVs distortion.Ī new option has been added to the mirror modifier: Bisect Distance ( 00ec99050ea4).Keep Corners, Junctions, Concave - UVs are smoothed, corners on discontinuous boundary, junctions of 3 or more regions and darts and concave corners are kept sharp.Keep Corners, Junctions - UVs are smoothed, corners on discontinuous boundary and junctions of 3 or more regions are kept sharp.Keep Corners - UVs are smoothed, corners on discontinuous boundary are kept sharp.The Blender software is growing in popularity and now more than ever is considered one of the must-have tools in the tool shed for 3D. None - UVs are not smoothed, boundaries are kept sharp. Praise for Learning Blender Villar has captured the excitement of Blender as a 3D modeling, animation, and motion graphics tool in one straightforward, easy-to-follow textbook. ![]() (510db9512fc6)When showing folded item, more sub-items types are gathered as a single icon + counter (all bones, bone groups, and vertex groups, rB92dfc8f2673e). The list of available options for UV smoothing has been extended ( 66151b5de3ff). The render visibility toggles are now shown by default. Previously this gave mesh topology dependent results that were not smooth. Proportional edit connected mode now has more accurate falloff using geodesic distances. Generally speaking Python scripts are placed in one of two locations for Blender 2.49 or below, a folder called 'scripts' for Blender 2.50 and above, 'addons', which often sits inside the 'scripts' folder e.g., 'system pathscriptsaddons'.
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